0 votes

Hi, I am working on my settings screen for now, and I was wondering where I could change the framerate at which the game is drawn, while in-game in the settings menu.

I tried doing:

ProjectSettings.set("debug/settings/fps/force_fps", framerate)

but to no avail.

How can I set drawing framerate while in-game?

Kind regards,

~FortunePilot

in Engine by (53 points)

1 Answer

+2 votes
Best answer

Use Engine.set_target_fps(value)

Source: https://docs.godotengine.org/en/stable/classes/class_engine.html#class-engine-property-target-fps

To confirm it works as expected, go to Project -> Project Settings -> Debug -> Settings -> Check Print FPS.

by (78 points)
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