Hey guys, I'm new to Godot and I'm training some basic things using this castlevania SOTN spritesheet.
But the problem is that some images have different dimensions from others, and this breaks the animation.
I personally think the most appropriate solution would be to resize the images that break the animation.
Here is a link to an online image resizer that is completely free:
Online Image Resizer FREE
I hope this has helped you.