0 votes

I want to create a level select screen, the aspect ratio for my game screen is 5761024 and the image, I am using is 20482048. What I want is for the user to scroll the screen and navigate along the path to select levels. I know how to implement just horizontal or vertical scroll, but, for this one, I want the user to be able to scroll in every direction like a map. Can anyone suggest the node setup in the scroll container for that?enter image description here

in Engine by (31 points)

no Idea how to or if it is even possible to do this with scroll containers but I imagine it would be easier if you just made a seperat scene for the map and moved arround it using a kinematicbody. or just moving the camera directly.

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.