Can't move things connected to KinematicBody2D

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:bust_in_silhouette: Asked By PizzaOnFire99125

So, I just made a brand new KinematicBody2D for an enemy NPC, but when I tried to move anything on top of it(Like a CollisionShape) It would turn the entire node instead of moving one thing. I don’t know what I did, but I don’t know how to fix it. Please someone help me.

:bust_in_silhouette: Reply From: njamster

Your description is pretty vague, but it sounds like you’re trying to move a node in the editor’s scene view, but instead of moving the node you’re rotating it? If that’s the case, you likely switched from Select Mode to Rotate Mode. You can press “Q” or click the icon looking like your mouse cursor in the toolbar above the scene view.

OH, XD I’m new to Godot, I didn’t know that was a function, I must of pressed the Q button on accident, thanks for the help!

PizzaOnFire99125 | 2020-04-27 23:20