It looks like with GLES2, there is no way to have a NinePatchRect
tile:
https://github.com/godotengine/godot/issues/26168
Since we're not heading down the GLES3 path anymore, and presuming it doesn't get picked to be fixed for the next 3.2.2 update, does anyone have any suggestions for a workaround?
Basically, how could you implement a similar feature manually?
Specifically thinking about borders for Panels
and Buttons
.