+1 vote

It looks like with GLES2, there is no way to have a NinePatchRect tile:
https://github.com/godotengine/godot/issues/26168

Since we're not heading down the GLES3 path anymore, and presuming it doesn't get picked to be fixed for the next 3.2.2 update, does anyone have any suggestions for a workaround?

Basically, how could you implement a similar feature manually?

Specifically thinking about borders for Panels and Buttons.

in Engine by (164 points)

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