Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | qubodup | |
Old Version | Published before Godot 3 was released. |
In Truck Town from Demos and Examples, the color of the ground texture is much greener and darker in the game, than in the editor.
Why is this? Is it expected and a setting that can be changed? DirectionalLight seems to be set to work the same way in the game and the editor for one.
Can I ensure that the editor and game look the same?
How do I get rid of the green tint in-game in Truck Town?
I’m on Arch Linux with open source AMD graphics drivers.