My projects worked fine on Android with Godot 3.1. Today I updated to 3.2.1 and now all I get is the Godot splash screen followed by a black screen.
I created a new empty project with only on sprite in the scene to test if I would get same results and yes I did. Same splash screen followed by black screen.
Next I tried to look for an error using adb logcat. This is the result: https://pastebin.com/xMdNASbK
This error just after loading the project resources caught my eye:
W Adreno-ES20: <core_glFramebufferTextureLayer:126>: GL_INVALID_OPERATION
I tried Googling, but found nothing. Thanks in andvance!