0 votes

How can we add/ integrate Facebook audience network in Godot project?

in Projects by (140 points)

2 Answers

0 votes

You can use Facebook Audience network Plugin For Android

by (30 points)

How stable is this Mr. Zakaria I'm a big fan of yours for doing this but I just wanna be safe

0 votes

For Godot 3.2.3 you can use iOS/Android precompiled binary modules for ad mediation networks. Applovin-MAX and Tapdaq allows you to add Facebook audience network into their mediation stack.
All binary modules can be installed from NativeLib repository. NativeLib addon you can find at AssetLib.
More info at: https://github.com/DrMoriarty/nativelib

by (198 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.