0 votes

I want to have an option in the graphics settings to lower the resolution of just the 3d view while still having the hud at the normal resolution. The only solution I've been able to find is to put everything into a viewport and display that on a texturerect. This is pretty unsustainable for me and a lot of stuff would need to be changed, which would be a pain and a lot of things wouldn't work how they need to. Another thing I tried was having just the camera in a viewport, but the Spatial transforms don't work in that case.

in Engine by (616 points)

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