This sould force my testing window to be always on top ?
if yes, this option dont work anymore in godot 3.2.1.stable
If this worked in the previous version, you may want to report it as a bug.
i restarted godot engine in order to test it in a blank project and it worked
it work on my project too now
i think restarting godot fixed it
(can we delete this topic ?)
In macOS, always_on_top also doesn't work.