0 votes
asked Apr 10 in Engine by supper_raptor (719 points)

2 Answers

+1 vote

Idle time refers to the time spent in scripts' _process() methods, in addition to rendering and Godot's internal CPU usage (everything that's not physics-related).

answered Apr 10 by Calinou (6,560 points)
0 votes

When the idle-time is too high, then your _process() is waiting for something to finish.. maybe vsync or any other timer-consuming function.
This video will definitely helps you.


enter image description here

answered Jun 5 by ProggerParrot (116 points)

This is not a video!

Nevermind. Me being blind.

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