Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Expezo | |
Old Version | Published before Godot 3 was released. |
As in the title, I was experiencing some problems with creating a random values. Is there any possibility to use function randi() or any else and do not obtain the same result every time the game runs? Even in Tetris example the sequence of falling blocks is always the same, although the function randi() was used there.
P.S. I am sorry for my english, but i am still learning it