+1 vote

Hi there,

So I am really new to coding, app design etc, and I have decided to make an app! I have created a basic background and connect buttons so it moves to other scenes! However, when I export it to my phone, the scale or resolution or something, I am not quite sure, is going wrong. Basically the app doesn't fit in the screen, it's too big.

I have a galaxy s10 which has:
3040 x 1440 px
5.9 x 2.77 x 0.31 in.

I have set the width and height to 3040 x 1440 px. Does anyone know what I am doing wrong?


asked Apr 7 in Engine by Arhtur_Barker (13 points)

I think your samsung device is running at a lower resolution to save power.

Yeah that was it... Cheers!!!!


So I have been doing some more work on it and turns out I was wrong and it isn't all on-screen, I didn't notice until I starting adding more sprites to it.

On Godot, I have width set to 1440 and height to 3040.

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