hello im sina my project is grand theft auto iv physic version driving game i added ths spcrite
extends Node
var a = 0.0
var t = 0.01
func ready():
$Engine.play(0.01)
setprocess(true)
func process(delta):
if Input.iskeypressed(KEYSPACE):
$spo.value = 1000
else:
$spo.value = 0
$Tween.interpolateproperty($HSlider2, "value",
$HSlider2.value, $HSlider.value, 0.1, Tween.TRANSCUBIC, Tween.EASEINOUT)
$Tween.start()
if t < 0:
t = randrange(0.005, 0.02)
a = randrange(0.1, 0.2)
$Engine_Ramp.seek(($HSlider2.value/1100)+a)
else:
t-=delta
info
spo means car engine sound hslider
and engine is audiostramplayer 3d i used truck town project for this
please help error is
E 0:00:14.769 get_node: Node not found: spo.
<C++ Error> Condition "!node" is true. Returned: __null
<C++ Source> scene/main/node.cpp:1381 @ get_node()
carsound.gd:11 @ _process()
help me plz plz!!!!!!!!!!!!!
and info gta iv car driving game comming soon if this problem solves new car game from godot think it my discord name is sina#3594
plz invite me to ur channel plz