Best node for representing a Card?

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:bust_in_silhouette: Asked By VetoPlayer

Hi,

My goal is to build up a simple, traditional card game.

What is the best combination of nodes to represent a card?

I’m expecting a card to be:

  1. Draggable with the mouse
  2. Clickable with the mouse
  3. When the mouse is over it, the card should be enlarged to provide better visibility
  4. Can be placed on the playing field
  5. On the playing field, it can be selected and moved to a ‘discard pile’

According to the node chosen for the card, which one would be the best fit for representing a game field where cards can be placed only on predetermined, fixed spots?

Thanks,
Andrea