I've got a project that needs dual on-screen joysticks. For that I of course need multi-touch support.
However, I also have some non-trivial menus in the game, that I would love to not have to duplicate.
For the menu's to work I need to enabled emulate-mouse-from-touch but for multi-touch on the joysticks I must not have that enabled.
So my question to all of you is this:
- Are these assumptions correct?
- Assuming they are correct, is there anyway around this catch-22? Could I toggle mouse emulation at run time maybe?