Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Zylann | |
Old Version | Published before Godot 3 was released. |
I am making an editor plugin, and some errors are really hard to find out, such as one printing 1000 times in the console because of a loop everytime I use Ctrl+S. While it is clearly a mistake I made in my script, it is a PITA to find where it comes from. Is there any way to get the call stack of those errors?