Use of external editor

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:bust_in_silhouette: Asked By Adam
:warning: Old Version Published before Godot 3 was released.

How does the external editor option works exactly? Are there instructions somewhere? Can you setup autocompletion too? How do you deploy the code?

:bust_in_silhouette: Reply From: Robster

I’d be keen to know more about this. I guess you can just edit the code, hit save then go back to GoDot to run.

I’d of course like autocomplete and the ability to run from the editor. I wonder if there is a sublime plugin for godot or similar. Time to have a look around perhaps.

Atom and vim have plugins/addons/packages/whatever for GDScript, I think that Gedit and Sublime have some too but don’t know if are up to date

eons | 2016-10-24 00:05

Now even Visual Studio Code has a GDscript plugin…

-j

jospic | 2016-10-24 13:35