0 votes

im trying to implement a character switching system like GTA where both characters exist in a scene and switching control is possible without deleting the other player.one is a kinematicbody 3d and the other a rigidbody3d

in Engine by (161 points)

And your question is...? All you'd need to do for this is disable input processing in one character and enable it in the other one. Then switch from camera 1 to camera 2. It's hard to help you with anything specific, as you have provided barely any detail.

1 Answer

0 votes

Make both characters Kinematicbody.

by (283 points)
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