How to smooth edges on rotated sprite

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Sprowk

I’ve been working in Godot 2 for a few years but took a break to do a little project and test newer version.

I can’t seem to smooth edges of a rotated sprite. The sprite looks fine with no rotation. Normally I would add antialiasing or filter, but I noticed that Godot 3 automatically imports assets as it did with my png file. The problem is that it’s a StreamTexture which has no options.

https://imgur.com/a/yKVUQnZ

:bust_in_silhouette: Reply From: njamster

Normally I would add antialiasing or filter, but I noticed that Godot 3 automatically imports assets as it did with my png file.

You can still change the import settings. Select an image file in the “FileSystem”-tab and then click and then switch to the “Import”-tab (next to the “Scene”-tab holding the SceneTree). Select the settings you want and click “Reimport”.