0 votes

Okay I'll try and illustrate with a lot of pictures and examples what I am trying to do. First off, I am trying to create a "spell menu" in an turn based rpg game. The menu would have custom background and custom buttons. I have 2 questions, since I couldn't find much on this topic. How can I create custom "buttons" and how can I create a screen like this https://bit.ly/3apHiuz . The buttons would have to be custom-ish and have an icon as well as text. This is the mockup of my spell screen https://imgur.com/a/t4lbM09 (plus if possible scrollable). Also I'd like the screen to be positioned at a custom location rather than anchored to any space. I don't mind reading the docs and exploring, I haven't had luck in getting started with this. If anyone could do a rough mockup of nodes they'd use and how they would approach this, i'd appreciate it very much. I will investigate further I just need some guidance to get started.

in Engine by (40 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.