Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Zylann | |
Old Version | Published before Godot 3 was released. |
Is there a way to save a mesh generated from script as a .msh resource?
Hey, were you able to export the generated mesh to an intermediate file format (like .obj or something) ?
Thank you!
omomthings | 2020-03-13 09:35
Godot cannot save as OBJ, only MSH, which is a Godot specific format.
However if you want to save a static mesh it should not be too difficult to code an OBJ saver.
Zylann | 2020-03-13 20:47