VSCode c# error: command 'godot-tool.open_editor' not found

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:bust_in_silhouette: Asked By martinlizo

Hello, I’m trying to use the functions of Godot Tools with a c# project, with no success. This is the message I recieve:

command 'godot-tool.open_editor' not found

Please create an issue on the Godot VS Code plugin repository after searching for duplicates.

Calinou | 2020-03-25 17:28