Error: "Object was deleted while awaiting a callback"

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Dumuz

I have an imported character and every time I click on the Skeleton, Godot crashes after the debugger is spamming this error: “Object was deleted while awaiting a callback”.

I’ve seen others with this issue on github: Click on Skeleton Node with large number of bones crashes editor · Issue #35643 · godotengine/godot · GitHub

But no one seems to speak on how to solve this.
The skeleton has 169 bones.

:bust_in_silhouette: Reply From: the.Alien

I haven’t tested it myself, but probably the answer (and a possible workaround) is that:

Looks like this wont properly get fixed until 4.0, but at least there’s a workaround for it.

Dumuz | 2020-03-24 14:57