Godot simulator position with dual screens

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:bust_in_silhouette: Asked By bashan

This is a very annoying issue with Godot simulator: I am working with 2 screens. One on my laptop and another connected screen (4K).

When running simulator it is opened positioned on the second screen, which is OK, but the top of the simulator appears on the bottom of the screen, so most of the simulator is actually outside of the screen.

It makes working VERY annoying, since every time I run simulator I have to manually re-position it.

Is it a bug in Godot? Anything I can do to solve it?

:bust_in_silhouette: Reply From: Calinou

Which operating system are you using?

Is it a bug in Godot? Anything I can do to solve it?

This is a known issue on macOS: Wrong window position when running a project when "Allow Hidpi" is disabled · Issue #16570 · godotengine/godot · GitHub

As a workaround, you could play with the window placement options in the Editor Settings (try setting it to Top Left).