I am trying to emulate the console from JKA;
However I am unable to find any existing functionality to support this in existing nodes such as TextEdit or Label ( http://docs.godotengine.org/en/latest/classes/class_textedit.html )
I figure I could create a separate TextEdit and Label in order to get input using TextEdit and display the output using Label - making it appear like the console example above.
I am also looking for a way to make the text appear from bottom and move upwards instead of starting at the top.
The main purpose of the console is debugging - which later also can be used for various tasks such as changing key bindings, creating custom binds, and other stuff like Quake games use.
Opinions? Tips? :)
- Which node types are best to create a console window?
- How do I make text appear from the bottom and move upwards?