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Asked By | user41420082 | |
Old Version | Published before Godot 3 was released. |
If I ever decide to make additional content for my game, how should I make it load the additional pck file that will contain the new scenes, maps, scripts, assets, etc? In addition to the main pck of course.
Hi, I had the same question as yours. Except I didn’t think of using .pck files for that purpose. You can see question I posted, it has some useful replies.
Then I though of creating a launcher for the game. It will install the binaries from the server with corresponding version and for needed platform. That way you could have DLCs, different version, etc.
EDIT: Just found something in Godot docs
EnrikeChurin | 2021-07-10 23:39