thank you!, im a bit stumped on how to prevent stats variable (on autoload script) to be overwritten when there are multiple object attacking at the same time.
for example, when A (atk = 5) and B (atk=8) attack the player at the same time the damages dealt are both 5 or 8 (instead of 5 and 8) , my autoload script can only hold stats for 1 attacker (collect attacker stats (as aatk, adef, etc.) and 1 defender (.as batk, bdef, etc.)