+8 votes

I have discovered that if I tab out or click outside the game window while holding down a button; the button is registered as being pressed.

Anyone got a quick fix to either check or prevent buttons from being pressed when the game is not focused?

Thank you :)

in Engine by (508 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.