0 votes

Hello, i'm a rookie game dev. i'm currently working on a 2D game which uses random map generation as one of the games core design. Here's how the game currently looks.
The game

The game uses 16x16 tileset as it's tilemap . Here's how the tile-set looks like
The 16x16 tileset
The red bordered subtiles are the tiles that i want their z-index to be changed.
Is it possible to change just the top 8 pixels of the subtile to 1 and the bottom 8 to 0.
I was able to change the top 8 pixel's z-index to 1 by changing the Subtile Size in the interface on the right. but by doing so messed with my bit mask as well and the image was no longer useful for auto-tile mapping.
Is there any way to change the z-index of just the top 16x8 pixels of a subtile ? Can i use tiles from another tilemap to over-lap over the tiles ? If so, how do i proceed from here ?

in Engine by (58 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.