So, I'm new to Godot and I have a little battle RPG going on. Whenever you walk into an enemy, you get sent to a different scene, but once you go back, you get sent back to the starting point where the character is originally in the game.
Does anyone have any useful code or information to help me:
a) store the location of my character
b) use this location to send my character to the exact location?
I am using Godot 3.2