RichtTextLabel: How to get the player to type text?

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:bust_in_silhouette: Asked By 1izNoob

This might be a silly question, so apologies in advance if it is:

I have a RichTextLabel and I want to give the player the ability to write text in it. But this doesn’t work by default and I cannot find any setting to enable it. Is it possible at all?

:bust_in_silhouette: Reply From: njamster

Is there any reason, you don’t want to use a TextEdit-node? That being said, you could listen for user input and then change the text- or bbcode_text-properties of your RichTextLabel from the code accordingly.

It doesn’t necessarily have to be a textedit node, but how coudl I generally get textinput from a user?

1izNoob | 2020-02-27 16:31

Just ignore my last comment, just using a TextEdit nodes is all I needed.
Sorry, didn’t use text much yet in Godot and didn’t know TextEdit nodes existed :slight_smile:

1izNoob | 2020-02-27 16:52