Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Not_a_Robot | |
Old Version | Published before Godot 3 was released. |
Hello!
I have a Particles2D with a lifetime of 4 and Preprocess set to 4, too.
When I call set_emitting(true), the Particles2D starts from 0 instead from 4, as I expect.
Is there something I’m missing?
Thanks in advance.
As a workaround until that gets fixed, as an idea: Place Particles2D as scenes, and then load/unload them on the fly.
Not_a_Robot | 2016-10-17 15:40