0 votes

I'm having a problem on iOS : the shadows (from light2d and light occluder2d) don't appear, using GLES3
It doesn't work either with gles2 (but I don't want to use it because I use advanced particles)
No problems with android (except some old devices and I think it is the same problem)
Any idea ?

asked Feb 17 in Engine by tidanneels (12 points)

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