+2 votes

I searched, but couldn't find it in the documentation. It has only been documented for 2D tilesets. In one of the demos it looks like this: https://40.media.tumblr.com/c6e7f048a810bf2e65cf535091cc4684/tumblr_o3d3410nre1sl05bdo1_1280.png

It takes the tiles from a file called "tiles.res", how can I create such a file, or add a tile to the existing file inside the demo?

in Engine by (14 points)

1 Answer

+2 votes

Just put all of your meshes as nodes in a scene and convert it to a mesh library.

After that add a GridMap to the main scene and choose the theme as the previous mesh library.

by (750 points)
Also in case of any problems with structure of the base library scene, just take a look at platformer 3d demo.
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