0 votes

When I run it on SteamVR the object looks fine;

steam vr view of the game

On Oculus it looks like this;

oculus quest view of the game

Here's my Inspector for the object

view for godot inspector for a mesh object

and the material inspector

view for gotdot inspector for a spacial material

The mesh has been imported as an obj file from blender.
I added a material and set it's Albedo as an image texture.

Here's the obj file if it helps;

google drive link to the .obj file

Other obj imports seem to have worked.

asked Feb 8 in Engine by NickoftheSouth (12 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.