0 votes

I have multiple characters with a blinking blend shape. The problem is they all blink at the same time. How to make blend shapes unique for each character? I tried to duplicate the mesh to make it unique upon ready function but it didn't help. The duplication also creates a problem in which any method called in any animation won't work.

in Engine by (79 points)

1 Answer

+1 vote
Best answer

I had the same issue but I found the solution that works for me. Instead of selecting your mesh unique, just left click on the mesh in inspector and then under the "Resource" category select "Local to Scene".
If you just hover with your mouse over the property "Local to scene" it shows hint that says that it will make the resource unique for each instance.

by (46 points)
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