Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | BAsoftware | |
Old Version | Published before Godot 3 was released. |
Hi, i working for mobile platforms.
This file location and File.WRITE working on Windows.
var file_location = "res://save_game.txt"
file.open_encrypted_with_pass(file_location, File.WRITE, OS.get_unique_ID())
But i need help, we how writing game data, Level manager, with godot engine for android platforms.
Thanks.
Doesn’t it work the same way on Android? “res” is independent on platform, isn’t it?
lukas | 2016-03-01 12:15