Is there a way to parse the scripts and output errors/warnings from command line?

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:bust_in_silhouette: Asked By dread-uo
:warning: Old Version Published before Godot 3 was released.

Parsing for gdscript errors in a script friendly way can help development, and I plan to use this for continuous integration. Is there some way to do it? Thanks :slight_smile:

:bust_in_silhouette: Reply From: Daniel Lewan

You can run scripts form cli - docs but I never did this so I’m not sure how well this works. For CI this might be useful for you GUT (just a hint