0 votes

Hi!
Can You please put back to the top Mesh menu Convex Static Body?
I've started a thread on reddit:
https://www.reddit.com/r/godot/comments/ew6yv4/godot_32_question_cant_find_create_convex_static/
and found that someone asked already on github:
https://github.com/godotengine/godot/issues/35692
about this issue.
I have around 100 obj in on scene and if I am forced to put Trimesh collision the preformance is going down drastically :/
Thank You for answer and for this Engine!

in Engine by (15 points)

1 Answer

0 votes
Best answer

This option was readded in Godot 3.2.1 in this pull request. Note that this only re-adds the collision sibling option, not the option that instantly creates a StaticBody and a convex CollisionShape inside (as it's not a common use case).

by (10,950 points)
edited by

Thank You very much Friend :D

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