Can You please put back to the top Mesh menu Convex Static Body?
I've started a thread on reddit:
and found that someone asked already on github:
about this issue.
I have around 100 obj in on scene and if I am forced to put Trimesh collision the preformance is going down drastically :/
Thank You for answer and for this Engine!
This is being re-added in this pull request. Note that this only re-adds the collision sibling option, not the option that instantly creates a StaticBody and a convex CollisionShape inside (as it's not a common use case).
Thank You very much Friend :D