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Asked By
wyy2
I’m very happy with 3.2 features and I’m trying to use one of them - easier admob install. First of all I’m tryting to build custom template, but can’t do that. Exporting android APK works, but when the checker “Use Custom Build” is selected error occurs:
Install the JDK 8 and setup your system variables - similar to this
In your Godot project, delete the “android” folder
Delete your initial debug.keystore from the sdk folder
Accept the licenses and install platform-tools via command line/powershell by following the steps here (NOTE: I still did this regardless if I installed the Android Studio itself)