0 votes

I would like to know how I could make an enemy verify if a jump is safe ...

for example in my 2d game it has platforms and I want the enemy to analyze the jump from one platform to another and decide if the jump is safe..

any idea?

in Engine by (12 points)

1 Answer

+2 votes

Have a raycast from the player pointing towards where the platform needs to be and if is_colliding() is true use get_collider() to check if the raycast has returned a platform.

by (3,219 points)
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