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Asked By | Tort |
Hey. I ruin the gltf scene with individual materials. How to choose a folder for the material?
I haven’t been able to export gltf successfully from blender for whatever reason, but are you choosing a material override in godot? if so, instead try changing the material for a specific object’s meshid.
Jason Swearingen | 2020-01-29 13:49
This is not suitable if there are hundreds of objects in the scene.
Tort | 2020-01-29 14:49
can you choose gltf export with materials seperate? (not embedded)
Jason Swearingen | 2020-01-29 15:08
You can only select materials separately in the godot. But you cannot select a folder.
Tort | 2020-01-29 16:32