Will it be possible to use vector images?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Ninozioz

Now, at Godot is impossible to use vector images without pixelization. Will it be possible to use vector images?

did you try adding a shader to do anti-aliasing?

Jason Swearingen | 2020-01-29 13:52

no. how to do it???

Ninozioz | 2020-01-30 10:21

:bust_in_silhouette: Reply From: Calinou

Someone has to step up to implement this feature :slight_smile:

However, note that Godot relies on a library that’s no longer maintained as of writing to render SVGs. It could still be made to spit out 2D meshes or distance fields.