0 votes

I set textures through code but I need to check whether a sprite has it set or doesn't has any. How do I do it?

in Engine by (88 points)

1 Answer

0 votes
Best answer

You check the sprite's texture property. If no texture is defined then the value will be null.

by (21,718 points)
selected by

Thanks. I guess I could just print it...

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.