Dof slows down performance drastically

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:bust_in_silhouette: Asked By Macryc

Hi guys, I have an old’ish MacPro (late 2013) with AMD FirePro D300 2 GB on board, running Mojave. When running my game in 1920x1080 with DoF (depth of field) on, I’m noticing a drastic drop in performance (framerate drops to like 10fps). The situation improves after rebooting but gets worse each time I play the scene. Is this because of my GPU or are there some settings I should play with?

:bust_in_silhouette: Reply From: Wodsobe Dobe

I think it might be both, I get this too, but I changed some settings and it improved some. if you have shadow3s, I turned this off. Maybe SSAO could take place of the shadows. Each time they update Godot, performance seems to get better, so maybe it will be not as bad when 3.2 or other future versions release.