Hi, I have two areas 2d, I need to check the fact of their collision, and also in certain cases, during the collision I need to free one of them, but when I do this by queuefree in the signal handler (and after some experiments in the _process/physicsprocess), I get an error
Condition ' !areain && !E ' is true.
scene/2d/area2d.cpp:264 @ _areainout()
how to fix it?