+1 vote

I've gotten a singleton named music. How do I make so, during the scene named "Menu".
During this scene I dont want the singleton to play. Its a loop btw
Any way to do that?

in Engine by (66 points)
edited by

When is it suppose to play? Is it suppose to play once?

Its suposed to loop in all of the other scenes, exept this one and a few more

If it's not suppose to play for the "Menu" scene, then have the scene switching code tell the audio singleton which scene is going to be loaded. The audio singleton acts based upon which scene it is told.

To prevent it from looping (at least when you don't want it to loop) use something like this:

if scene == "Menu":

Or more directly:

if scene == "Menu":
  music.stream.loop = false

if scene is not a valid argument as far as I know

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