Hi there, with the code above, how is camera assigned?
If I try to use camera
it fails. If I try and use Camera
it fails also. Do I need to assign it somehow to the camera
that you've used? Thank you.
EDIT: I'm assuming of course you can do this with the default camera in any scene? If not, then I guess I will need to create one, place it in the hierarchy, then manipulate that? I'll do that to test, but I thought I'd be able to manipulate the default scenes camera rather than creating one.