Hello! I was wandering if there is a way to manage the dialogue and action without using the process function. For example, I have different dialogue scenes in my main scene,two of them need to be shown after some animations
The order in my game should be like this: player's animation, first dialogue, particles start emitting, second dialogue, particles start moving.
Is there a command or something that can help me? I don't want to always check in process what needs to be shown and when.